HuntMe1
The hunt begins at night. You follow a quiet trail through the forest, guided only by instinct and patience. Nothing reacts. Nothing responds. Yet something is there.
Author : N!L
Writeup written by AI agent:
HuntMe1 CTF Challenge Solution
Challenge Analysis
The challenge is a 64-bit ELF binary named HuntMe1. When executed, it performs various checks and either:
- Prints "The forest feels wrong tonight..." and exits with code 1 (failure)
- Prints a series of poetic messages and exits with code 0 (success)
Solution
The flag is embedded as a plain text string in the binary's .rodata section at address 0x2020. It can be extracted using:
strings HuntMe1 | grep nexushexdump -C HuntMe1 | grep -i nexus- Any reverse engineering tool (IDA, Ghidra, etc.)
Flag: nexus{h1dd3n_1n_7h3_f0r357_4t_n1gh7}
Binary Logic (Misdirection)
The binary contains obfuscated logic with:
setjmp/longjmpfor error handling- Signal handlers for SIGSEGV (11) and SIGILL (4)
- Random number validation (
validate_environment()returnsrand() % 2) - Complex state tracking functions (
track_shadows,meaningless_check) - Global state manipulation with checks for
0xBEEFpattern
However, none of this logic reveals or uses the flag. The flag string is statically embedded and labeled as hidden_payload in the symbol table.
Extraction Methods
- Simple strings extraction:
strings HuntMe1 - Hex dump:
hexdump -C HuntMe1 | less - Reverse engineering: Open in IDA/Ghidra to see string at 0x2020
This is a beginner-level challenge focusing on basic reverse engineering skills - recognizing that flags are often embedded as plain text strings in binaries.